Nintendo 64 Technical Specifications

Here are the most accurate N64 technical specifications you can find on web. This section even includes the specs for Nintendo's new peripheral: the 64DD, which still has no near release date as of yet. You can also find Nintendo's "Dream Team", developers and publishers who have signed on with Nintendo.


  • Last Updated: 06/00/97

    Peripherals

  • Digital/Analog Control Pad
  • RFU Adaptors
  • S-Video Adaptor
  • Memory Cart
  • 64DD Magnetic Media Drive

    N64 Specifications

    CPU

  • 64-bit MIPS R-4300 RISC CPU at 93.75MHz
  • 64-bit registers, data path and buffer
  • 125 MIPS for CPU
  • 64-Bit RISC "Reality Immersion" Graphics co-processor at 62.5 MHz
  • Rendering Processor:
  • Textures
  • Anti-Aliasing
  • Rasterizing
  • Z-buffering
  • Audio and Video Processor: 100+ MFLOPS for Graphics Co-Processor

    2D Graphical Capability

  • 256 x 224 to 640 x 480
  • 32-Bit RGBA pixel color frame buffer
  • 21-Bit color output

    Memory Configuration

  • 4 MB RAM
  • Internal data bus is 128-bits wide
  • "Rambus" DRAM subsystem allowing transfers of up to 562.5 MB/second
  • 8-bit "rambus" bus at 500MHz maximum

    Sound Processor

  • up tp 16-bit stereo at 44.1Khz (CD Quality)
  • ADPCM Compression algorythm
  • Up to 100 PCM channels

    Geometry Engine

  • Hardware support for:
  • Texture mapping
  • Detail texturing
  • Trilinear mip map interpolation
  • Perspective correction
  • Depth buffering
  • Shading
  • Z-buffering
  • Scaling
  • Rotation
  • Anti-Aliasing
  • Skewing
  • Gouraud Shading
  • Alpha-channeling (256 levels max)
  • "Level of Detail (LOD) Management"
  • Capable of calculating of approximately 160,000 rectangular polygons/second with hardware features enabled.

    Sprite Special Effects

  • Scaling
  • Rotation
  • Anti-aliasing
  • Alpha Channeling (with up to 256 levels)

    64DD Specifications

    Dimensions:

  • Drive: 260mm x 190mm x 78.7mm, weighs 1.6 Kg
  • Disk: 101mm x 103mm x 10.2mm, weighs 43g
  • Magnetic Media with read and write capability
  • Data error correction feature
  • 3 3/4" feed similar to a Zip drive
  • Bundled with a 4MB expansion RAM pack which fits into the N64 console
  • RAM pack utilizes same RAMBUS RDRAM that is already used in the Nintendo 64.
  • To be manufactured by ALPS

    Transfer Rate and Seek Time:

  • 81 sec for 64 MB data transfer
  • 75 ms seek time
  • 1.9 second motor drive time

    Media:

  • 64MB disk storage
  • up to 32MB writable space; can be varied according to the needs of the developer.
  • Compression of N64 allows for supposed real-time decompression of data on 64DD.

    Nintendo's "Dream Team"

    Nintendo Game Developers

  • Angel Studios
  • DMA Design Ltd.
  • H2O Entertainment
  • LucasArts Entertainment
  • Paradigm Simulation, Inc.
  • Rare Ltd.
  • Software Creations

    Nintendo Game Publishers

  • Acclaim Entertainment, Inc.
  • BMG Entertainment
  • Electronic Arts
  • GT Interactive
  • Gametek, Inc.
  • Ocean of America, Inc.
  • Time Warner Interactive/Williams
  • Virgin Interactive Entertainment
  • Williams Entertainment Inc.
  • Vic Tokai
  • Capcom
  • Titus
  • Enix
  • Ocean
  • Namco
  • Konami
  • Westwood Studios

  • Go back to my Nintendo 64 Page.